
Leisure Market: Virtual Reality and Gaming
"VR has been around for decades, but never really taken off. This is changing fast as the tech is advancing at a rate of knots, with several brands now vying for space"
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"VR has been around for decades, but never really taken off. This is changing fast as the tech is advancing at a rate of knots, with several brands now vying for space"

"All eyes are now on the final quarter of 2018, as this quarter typically accounts for 30% or more of annual investment volumes"

"Prime and Secondary spread tightens"

"Institutional demand remains for the "right" product and, therefore, yields are level, but upward pressures to yields have emerged"

"UK investors are 13% more acquisitive in 2018"

"Half year investment volumes point to another strong year"

"Outlook points to yield stability for all but retail"

"A quiet first quarter, but some fundamentals are improving"

"Gyms, cinemas and leisure dominate compared with retail categories"
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"Significance of the relationship between retail and leisure trips in the outlet market"